post Simple, educational C# Pathtracer

Filed under Code by Iain (7:42 pm, November 7th, 2009)

Following on from my simple C# raytracer, here’s the same codebase adapted as a pathtracer.

simple-csharp-pathtracer

Read on for full source/binary download. (Read More…)

post Simple, heavily commented C# raytracer

Filed under Code by Iain (5:26 pm, August 25th, 2009)

Here’s a little educational recursive raytracer I wrote recently to teach a friend the fundamentals.

simpleray

Read on for full source download.
(Read More…)

post Tomb Of The Aztecs – A textmode raytraced roguelike (Game-in-a-week)

Filed under Code, Games, Videos by Iain (4:58 pm, June 8th, 2009)

Tomb Of The Aztecs - A 3D textmode realtime raytracer

Time to start trawling through the backlog of things waiting to be posted! Starting with a recent project – a game-in-a-week I did in May. Read on for more details, gameplay vid and download.
(Read More…)

post Please stop Britain; I want to get off.

Filed under Life by Iain (11:24 am, May 21st, 2008)

Something’s going wrong.

post Hybrid valve/solid state 18W guitar amp

Filed under Electronics by Iain (9:35 pm, April 2nd, 2008)

I had an unusual valve kicking around – an ECH83. It’s a triode-heptode designed for use in car radios, with an anode voltage of only 12.6V.

I also had a couple of the ubiquitous Park G10 practice amps from my early guitar-playing days waiting to be recycled into something better, so I thought I’d see if I could concoct some sort of bastardised hybrid.

The G10 actually has quite a nice chip amp for it’s final stage; the TDA2030A. What a pity about the JRC4558 preamp stages. I really hate the sound of that particular 80’s opamp.

Inspired by this wanton ECH83 abuse by Engels, I decided to use both the triode and heptode in the ECH83 as preamp stages and salvage the silicon from the G10 for a power amp stage.

This is the result (click to enlarge):

Hybrid amp - ECH83 + TDA2030A

Read on for explanation, layout and construction notes.

(Read More…)

post Ere be robots

Filed under Electronics by Iain (3:25 am, March 21st, 2008)

I’ve been getting back into electronics. High voltage stuff this time around – I’m trying to get a small Tesla Coil running at the moment (and to that end just let the magic smoke escape from my cheapo bench power supply).

Going through my camera, I found some photos of some robots I built last time I was in a soldering mood and thought I’d share and document – read on for pics and details.

(Read More…)

post EYEkanoids – Webcam Game

Filed under Code, Games by Iain (12:06 am, February 5th, 2008)

EYEkanoids is a webcam-controlled Breakout/Arkanoids type game. I made it a few months ago but I dug it out, applied some polish, and decided it’s ready to post. Click here to play now (Note you need a webcam!)

ruld rurd
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