THE NARDIAH WALL – thousand-section fortress in the fabric of space-time itself…
Last remaining relic of a long-dead aetheric empire, constructed at its farthest frontier to confound forgotten foes.
Now, although some primitive defences remain, astral-dreaming jumpers – the deft – gather to race along its ruined walkways.

Read on for gameplay video and free download for Mac or Windows, as well as a bonus anti-Apple rant. (Read More…)

Time to start trawling through the backlog of things waiting to be posted! Starting with a recent project – a game-in-a-week I did in May. Read on for more details, gameplay vid and download.
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EYEkanoids is a webcam-controlled Breakout/Arkanoids type game. I made it a few months ago but I dug it out, applied some polish, and decided it’s ready to post. Click here to play now (Note you need a webcam!)
The little cityscape banner at the top of the page was drawn by my good friend Dave when I lived and worked on the Isle of Skye. It’s been part of the site for years and years, but it used to be static. I decided I’d update it with some tasty parallax scrolling and ended up building in a little game.
It’s a really interesting aspect ratio to work within. I also thought it would be novel to have a banner game that isn’t trying to sell you something
In addition I wanted something with no keyboard input, just a single mouse button.
Just click the little Start Game button in the banner right at the top of this page to play. It features an online high score table (you get to the high scores at the end of the game).
Here’s a game-in-a-day I made at the weekend. It’s a simple strategy game set on my windowsill, where little red mites live and disguise themselves in the paint blotches (yes, the house is a mess!). See if you can build and sustain a stable mite population in the face of feline intervention, political unrest and stormy weather. Read on for download!
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A couple of weeks ago, inspired by the awesome Urban Dead, I knocked up an engine for map-based MMO games and created Firevale, a colonisation game.

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I wrote this little game in 2005 for the 15th Game In A Day competition. The game theme was “Impaling”.

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