post Deft — A free, online FPJ game for Windows (and, grudgingly, Mac)

Filed under Code, Games, Videos by Iain (8:01 pm, July 19th, 2010)

THE NARDIAH WALL – thousand-section fortress in the fabric of space-time itself…

Last remaining relic of a long-dead aetheric empire, constructed at its farthest frontier to confound forgotten foes.

Now, although some primitive defences remain, astral-dreaming jumpers – the deft – gather to race along its ruined walkways.

Famed beta-jumper JGODFREY shows a deathghost how it's done

Read on for gameplay video and free download for Mac or Windows, as well as a bonus anti-Apple rant. (Read More…)

post Tomb Of The Aztecs – A textmode raytraced roguelike (Game-in-a-week)

Filed under Code, Games, Videos by Iain (4:58 pm, June 8th, 2009)

Tomb Of The Aztecs - A 3D textmode realtime raytracer

Time to start trawling through the backlog of things waiting to be posted! Starting with a recent project – a game-in-a-week I did in May. Read on for more details, gameplay vid and download.
(Read More…)

post EYEkanoids – Webcam Game

Filed under Code, Games by Iain (12:06 am, February 5th, 2008)

EYEkanoids is a webcam-controlled Breakout/Arkanoids type game. I made it a few months ago but I dug it out, applied some polish, and decided it’s ready to post. Click here to play now (Note you need a webcam!)

post Banner Game

Filed under Code, Games by Iain (10:12 pm, February 2nd, 2008)

The little cityscape banner at the top of the page was drawn by my good friend Dave when I lived and worked on the Isle of Skye. It’s been part of the site for years and years, but it used to be static. I decided I’d update it with some tasty parallax scrolling and ended up building in a little game.

It’s a really interesting aspect ratio to work within. I also thought it would be novel to have a banner game that isn’t trying to sell you something ;) In addition I wanted something with no keyboard input, just a single mouse button.

Just click the little Start Game button in the banner right at the top of this page to play. It features an online high score table (you get to the high scores at the end of the game).

post Mite – Game-in-a-day

Filed under Code, Games by Iain (9:20 pm, August 21st, 2007)

Here’s a game-in-a-day I made at the weekend. It’s a simple strategy game set on my windowsill, where little red mites live and disguise themselves in the paint blotches (yes, the house is a mess!). See if you can build and sustain a stable mite population in the face of feline intervention, political unrest and stormy weather. Read on for download!
(Read More…)

post Firevale – Browser-based MMORPG

Filed under Code, Games by Iain (9:12 pm, August 7th, 2007)

A couple of weeks ago, inspired by the awesome Urban Dead, I knocked up an engine for map-based MMO games and created Firevale, a colonisation game.

firevale

(Read More…)

post Nos – Oldskool platform action

Filed under Code, Games by Iain (7:00 pm, August 7th, 2007)

I wrote this little game in 2005 for the 15th Game In A Day competition. The game theme was “Impaling”.

Nos - screenshot
(Read More…)

ruld rurd
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